Jon Gadget Hackwrench

Joined: 14 Apr 2008 Posts: 31
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Posted: Tue Jun 10, 2008 6:08 pm Post subject: Rules Update: Natural Philosophy |
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Following playtesting and feedback from the last game, the following replaces the rules for Natural Philosophy as seen in the An Evening of Science and Mystery main rulebook available here: http://undergroundrpgs.com/Stuff/ESM%200.1.pdf
Instead of approaching a ref for an 'Hypothesis', clues will now be written on luggage labels and attached to props for Natural Philosophers to read.
These labels will bear the symbol of a conical flask to differentiate them from engineering labels.
Master Natural Philosophers also gain the following abilty...
'Sterling Constitution' - The Master Natural Philosopher is immune to all forms of poisoning and disease.
_________________ "If you believe in the ethereal theory that everything happens for a reason, then it wasn't your fault. Technically, however... you're a goof-up." |
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